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Joined 1 year ago
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Cake day: August 30th, 2025

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  • Pretty much my experience and I didn’t even have to do workflows or complex harnesses, I wrote a “dont ask” mode wrapper that gives rights to read/write a work dir & explanation that blockers & questions need to be written in a specific directory, and I listen to this directory with a GUI app that notifies me, then also a stop hook that verifies that that doc is updated when it stops, and has all the items done/blocked.

    I did this cause I like the flexibility of a normal agentic chat session.

    Recent LLM are smart enough to resolve many problems as is in agentic mode. Really strange to see “it doesnt work” copium instead of fighting for the means of production and looking for a way to have this setup purely local.


  • It feels so weird to read lemmy, as if I’m living in a different reality. To me, most of the time an agent can oneshot a ticket (if it has a good, non-vague description) or at least do 80-90% that can be fixed with several changes or prompts, and only odd tasks need more manual investigations than that.

    Surely you still need a dev oversight and someone needs to do tech plans & lead the projects, but that’s not like anything people experience here.




  • Mika@piefed.catoGames@sh.itjust.works•*Permanently Deleted*
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    4 months ago

    ToME4 for me.

    I was looking for a roguelike experience. It is hardly it, cause the single game run is about a week long, the default mode of play is with limited amounts of respawns (afaik about 7).

    That, and that after spending some 250h+ in, i barely unlocked 30% of playable classes and races. The triggers are easy to miss, random (not in every game loop) or awkwardly specific.

    It felt like I’m playing MMO RPG but singleplayer.






  • Mika@piefed.catoTechnology@lemmy.world•Codeberg bans vibe coded projects
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    4 months ago

    Why though? Aside from blind hate, good written JIRA stories are almost oneshot now in many occasions. You can spend more mental energy on logic correctness rather than translation of requirements into code.

    Not only it is faster, but you can deliver greater quality faster. Slopware is a result of trying to crank the dev speed to the max without following proper sdlc with proper dod.